If you’re a arcade freak you know of the Street Fighter series of arcade games. If you are a fighting game freak you know Streetfighter may look like a button bash but is actually much more.
Streetfighter is a dancing plastic bag, a dead bird and well whatever other metaphore you can pull from American Beauty.
In other words Street Fighter is way deeper than it first seems and when two talented players set to, it is something great to watch - like a naked ballet. Ahem.
Proof? SF III Third Strike — See here.
I’m a Human Inbox: Daigo, Street Fighter God
Via www.joystiq.com/
By way of explination, via joystick comments:
“If he had blocked normally he would’ve taken damage. Which is normally called “Chip Damage” because it chips away at the health bar.
Seeing as he was at Zero Health he would’ve lost.
To parry attacks in SF3 you have to press forward at a precise time to parry the attack, thus not taking any damage.
Given the fact someone has probably done that before is pretty impressive and a good measure of how skillful they are. Daigo pulled it off in the final round, of the final match for the championship with absoultely no health.
Talk about pressure.”
“Isn’t parrying kinda easy after you’ve blocked the first attack ? once you’ve blocked the first one, which is really hard, all the others just follow with the same intervals, no?”
“If you want to get anal, then no, because the rhythm breaks up between the 7th and 8th hits (when Chun-Li switches legs), and he had position himself and time just right to be able to combo like he did after parrying the last hit. Regardless, the timing is very strict, and I would definitely not call it “kinda easy”, especially not when done under monumental pressure like this. The fact that Daigo managed to retaliate with a combo that was JUST enough to kill off Wong just makes it even cooler.”
Tags: arcade, blog, creationrobot, game, naked








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